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Wicked Games

11 | 2016

This article introduces narratives in art and design that foster animistic mimesis. The argument is that narrational design is suited to leave the circle of anthropocentric fictionalization and anthropomorphism as ascription by an author.

Dörrenbächer Judith; Zeller, Ludwig: Wicked Games. Insights through Mimesis in Narrative Experiments. In: Homberg Schramm, Jessica;  Rasokat, Anna; Schweiker, Felicitas (Eds.): Narratives at the Beginning of the 3rd Millennium. Cambridge Scholars Publishing: Newcastle 2016.

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